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Space engineers ore detector not working
Space engineers ore detector not working









space engineers ore detector not working

For my base, I ended up working on reving a few old ore processing mods I had, notably a stone crusher for rapidly converting mass quantities of stone into gravel, a uranium centrifuge, for high-yield uranium extraction, and a platinum extractor, a slow but high-yield method of converting its ore into ingots. These efforts ended up directly leading to my getting into SE modding, including complex behavioral mods, via the gateway of the programmable block and ingame script system. Among the dead mods were those warheads, something that I regretted every moment of that save. In June of 2015 I got into the game again, this time showing it to someone else I tried using the original modpack again, but half the mods no longer worked, and I ended up dropping them and adding a bunch of new ones as well. However, I soon bored of the game again even the introduction of infinite asteroids that Christmas did not add much to the actual gameplay longevity.

space engineers ore detector not working space engineers ore detector not working

Given that I was not capable of sniping off the turrets from a distance, armor was not very helpful in protecting small interceptor ships (especially against missiles), and outright destroying the ship eliminated any point in capturing it in the first place, those EMP warheads stuck with me they could disable the power systems on a ship without destroying the whole thing, which made capturing cargo ships so much easier and less destructive. As it happened, an update days after I last put down the game had introduced the faction system, meaning the old "park in their path" trick stopped working to capture cargo ships.











Space engineers ore detector not working